Health Threshold | Condition | Action Effects | Reaction Effects | Movement Effects |
---|---|---|---|---|
50% | Battered | – | – | Stand up costs full movement speed Drop prone costs half movement speed |
25% | Bruised | Can’t dash | – | Stand up costs full movement speed Drop prone costs half movement speed 50% movement speed Can’t grapple move |
15% | Bloodied | Can’t dash Can’t disengage | Can’t attack of opportunity | Stand up costs full movement speed Drop prone costs half movement speed 50% movement speed Can’t grapple move Can’t swim Can’t high jump |
10% | Bashed | Can’t dash Can’t disengage Can’t dodge | Can’t attack of opportunity Can’t ready action | Stand up costs full movement speed Drop prone costs half movement speed 50% movement speed Can’t grapple move Can’t swim Can’t high jump Can’t long jump Can’t climb |
5% or less | Messed-up | Can’t dash Can’t disengage Can’t dodge Can’t hide Attack or cast spells with disadvantage | Can’t attack of opportunity Can’t ready action Can’t perform reactions any more | Stand up costs full movement speed Drop prone costs half movement speed 25% movement speed Can’t grapple move Can’t swim Can’t high jump Can’t long jump Can’t climb |