Traumata

Health ThresholdConditionAction EffectsReaction EffectsMovement Effects
50%BatteredStand up costs full movement speed
Drop prone costs half movement speed
25%BruisedCan’t dashStand up costs full movement speed
Drop prone costs half movement speed
50% movement speed
Can’t grapple move
15%BloodiedCan’t dash
Can’t disengage
Can’t attack of opportunityStand up costs full movement speed
Drop prone costs half movement speed
50% movement speed
Can’t grapple move
Can’t swim
Can’t high jump
10%BashedCan’t dash
Can’t disengage
Can’t dodge
Can’t attack of opportunity
Can’t ready action
Stand up costs full movement speed
Drop prone costs half movement speed
50% movement speed
Can’t grapple move
Can’t swim
Can’t high jump
Can’t long jump
Can’t climb
5% or lessMessed-upCan’t dash
Can’t disengage
Can’t dodge
Can’t hide
Attack or cast spells with disadvantage
Can’t attack of opportunity
Can’t ready action
Can’t perform reactions any more
Stand up costs full movement speed
Drop prone costs half movement speed
25% movement speed
Can’t grapple move
Can’t swim
Can’t high jump
Can’t long jump
Can’t climb